asses.masses is a custom-made video game about labour, technophobia and sharing the load of revolution, designed to be played from beginning to end in a live theatre. This is a full day experience with gaming as performance; an immersive, cheeky and highly original work. Brave spectators take turns at the controller to lead the herd through a post-Industrial society, where asses are valued more for their hides than their potential. Confronting automation driven job loss, nostalgia as a barrier to … view more »
asses.masses is a custom-made video game about labour, technophobia and sharing the load of revolution, designed to be played from beginning to end in a live theatre. This is a full day experience with gaming as performance; an immersive, cheeky and highly original work. Brave spectators take turns at the controller to lead the herd through a post-Industrial society, where asses are valued more for their hides than their potential. Confronting automation driven job loss, nostalgia as a barrier to progress, and the role of technology in adaptation, we are encouraged to find space between the work that defines us and the play that frees us.
asses.masses is Animal Farm meets Pokémon meets Final Fantasy: as exciting in form as it is in content. No previous gaming (or donkey) experience required.
May 24 in English, and May 25 in Spanish, translated by Argentinian artist Marcos Krivocapich.
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